offense.......................54.32982% weatherless...................50.44601% sun...........................32.65755% balance.......................31.27607% rain..........................28.55653% multiweather..................17.79715% hyperoffense..................10.54506% hail.......................... 3.57681% semistall..................... 3.01784% sand.......................... 2.88462% monotype...................... 2.74705% trickroom..................... 2.34737% sunoffense.................... 1.48285% tailwind...................... 1.07739% tricksun...................... 1.05422% trickrain..................... 1.05422% rainoffense................... 0.94706% stall......................... 0.83121% voltturn...................... 0.70522% dragmag....................... 0.67916% choice........................ 0.57345% monowater..................... 0.48801% batonpass..................... 0.46918% monofairy..................... 0.32582% monopsychic................... 0.29107% monodragon.................... 0.27948% gravity....................... 0.26935% monoelectric.................. 0.19115% mononormal.................... 0.16364% monosteel..................... 0.15060% monoflying.................... 0.13902% monoghost..................... 0.11295% sandoffense................... 0.10571% monoice....................... 0.10282% monodark...................... 0.10137% hailoffense................... 0.10137% monofighting.................. 0.09413% monofire...................... 0.09123% sandstall..................... 0.06661% rainstall..................... 0.05792% monoground.................... 0.05503% sunstall...................... 0.05213% monopoison.................... 0.05068% monobug....................... 0.04779% trapper....................... 0.03765% monorock...................... 0.03620% monograss..................... 0.03475% allweather.................... 0.02607% hailstall..................... 0.01158% trickhail..................... 0.01014% swagplay...................... 0.00145% tricksand..................... 0.00145% Stalliness (mean: -0.209) |## -1.5|### |######## -1.0|################# |######################## -0.5|############################# |############################## 0.0|########################### |################### +0.5|############### |########## +1.0|##### |### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.52%