weatherless...................78.87245% offense.......................50.19260% hyperoffense..................27.97295% balance.......................19.22065% hail..........................11.46240% hailoffense................... 8.37766% sun........................... 7.48703% voltturn...................... 6.12552% sand.......................... 1.99008% semistall..................... 1.54173% stall......................... 1.07208% sunoffense.................... 0.79578% trickroom..................... 0.49120% monotype...................... 0.35240% rain.......................... 0.22312% monobug....................... 0.16728% batonpass..................... 0.12431% choice........................ 0.10625% sandoffense................... 0.08900% monodark...................... 0.08774% rainoffense................... 0.05328% multiweather.................. 0.03381% monoflying.................... 0.02479% monofighting.................. 0.02441% monoice....................... 0.01991% monowater..................... 0.01450% trapper....................... 0.01212% sandstall..................... 0.00938% dragmag....................... 0.00751% monorock...................... 0.00479% monoelectric.................. 0.00254% monoground.................... 0.00152% monodragon.................... 0.00149% monograss..................... 0.00134% mononormal.................... 0.00129% trickhail..................... 0.00054% monopoison.................... 0.00051% gravity....................... 0.00029% monosteel..................... 0.00021% monofire...................... 0.00013% tailwind...................... 0.00002% monoghost..................... 0.00001% monopsychic................... 0.00001% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.553) | -2.0|## |#### -1.5|#################### |########################### -1.0|########################### |############################## -0.5|###################### |########################## 0.0|########################### |############## +0.5|######## |##### +1.0|# |# +1.5|## more negative = more offensive, more positive = more stall one # = 0.46%