weatherless...................81.03292% offense.......................49.71387% balance.......................31.33689% hyperoffense..................12.15913% voltturn......................10.26489% sand.......................... 6.25107% sun........................... 5.57550% rain.......................... 5.04604% semistall..................... 3.86509% hail.......................... 3.51062% stall......................... 2.92501% monotype...................... 2.45736% trickroom..................... 1.46200% multiweather.................. 1.27555% dragmag....................... 0.72447% choice........................ 0.50827% sunoffense.................... 0.45531% hailoffense................... 0.37870% sandoffense................... 0.35099% monowater..................... 0.30703% monobug....................... 0.27481% rainoffense................... 0.24072% monoice....................... 0.21794% monoflying.................... 0.16410% mononormal.................... 0.15583% monopoison.................... 0.15540% monofire...................... 0.14568% monoghost..................... 0.14481% sandstall..................... 0.13218% monoelectric.................. 0.12420% monosteel..................... 0.12029% monopsychic................... 0.11985% monodark...................... 0.11927% monofairy..................... 0.10868% monograss..................... 0.10432% monodragon.................... 0.09823% monorock...................... 0.08575% monofighting.................. 0.07821% sunstall...................... 0.06602% monoground.................... 0.05296% rainstall..................... 0.03874% allweather.................... 0.03352% hailstall..................... 0.02786% tricksun...................... 0.02583% trickrain..................... 0.02278% tailwind...................... 0.02060% tricksand..................... 0.01567% trickhail..................... 0.00653% gravity....................... 0.00624% swagplay...................... 0.00232% trapper....................... 0.00102% fear.......................... 0.00058% sandfear...................... 0.00044% Stalliness (mean: -0.149) -2.0|# |## -1.5|##### |########### -1.0|################ |###################### -0.5|############################## |############################## 0.0|############################# |###################### +0.5|################# |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%