weatherless...................81.97728% offense.......................49.92635% balance.......................30.93352% voltturn......................12.60681% hyperoffense..................12.12758% sand.......................... 6.36624% sun........................... 5.22185% rain.......................... 5.01027% semistall..................... 3.74044% stall......................... 3.27212% hail.......................... 2.92902% monotype...................... 1.57243% trickroom..................... 1.55165% multiweather.................. 1.34403% dragmag....................... 0.88268% choice........................ 0.50344% sunoffense.................... 0.37887% hailoffense................... 0.36534% sandoffense................... 0.32427% monowater..................... 0.21064% rainoffense................... 0.20035% monobug....................... 0.19548% monoice....................... 0.13964% sandstall..................... 0.13701% monofire...................... 0.11361% monoflying.................... 0.08941% monosteel..................... 0.08807% monopoison.................... 0.08689% monoelectric.................. 0.08335% monopsychic................... 0.08249% mononormal.................... 0.08000% monograss..................... 0.07361% monoghost..................... 0.07091% sunstall...................... 0.06457% monodragon.................... 0.06312% monodark...................... 0.06061% monofairy..................... 0.05715% monorock...................... 0.05238% allweather.................... 0.04120% monofighting.................. 0.03711% rainstall..................... 0.03512% monoground.................... 0.03287% hailstall..................... 0.02827% trickrain..................... 0.02538% tricksun...................... 0.02167% tricksand..................... 0.01550% tailwind...................... 0.01289% gravity....................... 0.00700% trickhail..................... 0.00332% swagplay...................... 0.00272% fear.......................... 0.00090% trapper....................... 0.00082% sandfear...................... 0.00067% Stalliness (mean: -0.145) -2.0|# |## -1.5|##### |########### -1.0|################ |###################### -0.5|############################## |############################## 0.0|############################ |###################### +0.5|################# |########## +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%