weatherless...................79.33925% offense.......................58.88245% balance.......................30.89351% hyperoffense.................. 8.07781% rain.......................... 6.75391% sun........................... 6.72334% hail.......................... 4.63127% sand.......................... 4.03756% voltturn...................... 2.84378% semistall..................... 1.95301% multiweather.................. 1.44970% batonpass..................... 1.08623% sunoffense.................... 0.42981% dragmag....................... 0.33170% hailoffense................... 0.28138% rainoffense................... 0.27292% stall......................... 0.19323% sandoffense................... 0.15438% choice........................ 0.08702% tailwind...................... 0.08376% sandstall..................... 0.01440% rainstall..................... 0.01244% sunstall...................... 0.00662% hailstall..................... 0.00489% trapper....................... 0.00279% allweather.................... 0.00027% trickroom..................... 0.00007% monowater..................... 0.00001% monotype...................... 0.00001% trickrain..................... 0.00001% tricksun...................... 0.00001% trickhail..................... 0.00001% Stalliness (mean: -0.229) -1.5|## |###### -1.0|############# |###################### -0.5|############################ |############################## 0.0|########################## |#################### +0.5|############# |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%