weatherless...................79.33476% offense.......................58.89489% balance.......................30.87086% hyperoffense.................. 8.09171% rain.......................... 6.74570% sun........................... 6.71810% hail.......................... 4.63949% sand.......................... 4.04693% voltturn...................... 2.84440% semistall..................... 1.95002% multiweather.................. 1.44917% batonpass..................... 1.08159% sunoffense.................... 0.43094% dragmag....................... 0.33319% hailoffense................... 0.28172% rainoffense................... 0.27325% stall......................... 0.19252% sandoffense................... 0.15511% choice........................ 0.08805% tailwind...................... 0.08351% sandstall..................... 0.01420% rainstall..................... 0.01233% sunstall...................... 0.00650% hailstall..................... 0.00498% trapper....................... 0.00271% allweather.................... 0.00026% trickroom..................... 0.00008% trickrain..................... 0.00001% monowater..................... 0.00001% monotype...................... 0.00001% trickhail..................... 0.00001% tricksun...................... 0.00000% Stalliness (mean: -0.230) -1.5|## |###### -1.0|############# |###################### -0.5|############################ |############################## 0.0|########################## |#################### +0.5|############# |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%