weatherless...................79.37319% offense.......................58.86308% balance.......................30.87955% hyperoffense.................. 8.11331% rain.......................... 6.73802% sun........................... 6.68421% hail.......................... 4.64403% sand.......................... 4.04236% voltturn...................... 2.84758% semistall..................... 1.95214% multiweather.................. 1.44520% batonpass..................... 1.07912% sunoffense.................... 0.43307% dragmag....................... 0.33690% hailoffense................... 0.28538% rainoffense................... 0.27403% stall......................... 0.19192% sandoffense................... 0.15563% choice........................ 0.09054% tailwind...................... 0.08316% sandstall..................... 0.01457% rainstall..................... 0.01212% sunstall...................... 0.00600% hailstall..................... 0.00490% trapper....................... 0.00271% allweather.................... 0.00035% trickroom..................... 0.00004% monowater..................... 0.00004% monotype...................... 0.00004% trickrain..................... 0.00001% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.230) -1.5|## |###### -1.0|############# |###################### -0.5|############################ |############################## 0.0|########################## |#################### +0.5|############# |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%