weatherless...................79.22949% offense.......................58.92843% balance.......................30.75803% hyperoffense.................. 8.17708% rain.......................... 6.74455% sun........................... 6.65077% hail.......................... 4.71499% sand.......................... 4.13662% voltturn...................... 2.83153% semistall..................... 1.94724% multiweather.................. 1.43907% batonpass..................... 1.06409% sunoffense.................... 0.44064% dragmag....................... 0.34320% hailoffense................... 0.29129% rainoffense................... 0.28695% stall......................... 0.18921% sandoffense................... 0.16299% choice........................ 0.08768% tailwind...................... 0.08689% sandstall..................... 0.01594% rainstall..................... 0.01006% sunstall...................... 0.00494% hailstall..................... 0.00416% trapper....................... 0.00313% allweather.................... 0.00023% monowater..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.232) -1.5|## |###### -1.0|############# |###################### -0.5|############################ |############################## 0.0|########################## |#################### +0.5|############ |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%