weatherless...................75.62681% offense.......................61.76832% balance.......................31.42082% sun........................... 9.41833% rain.......................... 8.27885% hyperoffense.................. 6.08101% hail.......................... 4.73226% sand.......................... 4.00846% tailwind...................... 3.91927% multiweather.................. 2.00545% voltturn...................... 1.30448% semistall..................... 0.71074% sunoffense.................... 0.40761% dragmag....................... 0.32490% rainoffense................... 0.30876% trickroom..................... 0.24951% hailoffense................... 0.16425% sandoffense................... 0.10819% batonpass..................... 0.05096% stall......................... 0.01911% tricksun...................... 0.01720% trickrain..................... 0.01263% tricksand..................... 0.01019% trickhail..................... 0.00828% trapper....................... 0.00340% sandstall..................... 0.00127% sunstall...................... 0.00117% rainstall..................... 0.00096% hailstall..................... 0.00085% allweather.................... 0.00053% choice........................ 0.00011% Stalliness (mean: -0.230) -1.5|## |#### -1.0|######### |################## -0.5|########################## |############################## 0.0|########################### |################### +0.5|########## |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%