weatherless...................75.58689% offense.......................61.81686% balance.......................31.36505% sun........................... 9.43687% rain.......................... 8.28529% hyperoffense.................. 6.09286% hail.......................... 4.75181% sand.......................... 4.01354% tailwind...................... 3.91323% multiweather.................. 2.01382% voltturn...................... 1.30002% semistall..................... 0.70706% sunoffense.................... 0.40836% dragmag....................... 0.32849% rainoffense................... 0.30784% trickroom..................... 0.25433% hailoffense................... 0.16454% sandoffense................... 0.11076% batonpass..................... 0.04873% tricksun...................... 0.01822% stall......................... 0.01817% trickrain..................... 0.01322% tricksand..................... 0.01014% trickhail..................... 0.00929% trapper....................... 0.00295% rainstall..................... 0.00113% hailstall..................... 0.00107% sandstall..................... 0.00107% sunstall...................... 0.00104% allweather.................... 0.00054% choice........................ 0.00009% Stalliness (mean: -0.231) -1.5|## |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|########################### |################### +0.5|########## |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%