weatherless...................75.66146% offense.......................61.63237% balance.......................31.44069% sun........................... 9.43419% rain.......................... 8.23155% hyperoffense.................. 6.17818% hail.......................... 4.73716% sand.......................... 4.00870% tailwind...................... 3.86698% multiweather.................. 2.00981% voltturn...................... 1.30001% semistall..................... 0.73049% sunoffense.................... 0.40758% dragmag....................... 0.33782% rainoffense................... 0.30411% trickroom..................... 0.25624% hailoffense................... 0.16688% sandoffense................... 0.11634% batonpass..................... 0.04527% tricksun...................... 0.01962% stall......................... 0.01826% trickrain..................... 0.01376% trickhail..................... 0.01058% tricksand..................... 0.00852% trapper....................... 0.00297% rainstall..................... 0.00199% hailstall..................... 0.00173% sandstall..................... 0.00102% sunstall...................... 0.00073% allweather.................... 0.00067% choice........................ 0.00000% Stalliness (mean: -0.231) -1.5|## |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|########################### |################### +0.5|########## |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%