weatherless...................75.65013% offense.......................61.47096% balance.......................31.42858% sun........................... 9.53916% rain.......................... 8.25936% hyperoffense.................. 6.38830% hail.......................... 4.71950% sand.......................... 3.85331% tailwind...................... 3.65001% multiweather.................. 1.96754% voltturn...................... 1.34932% semistall..................... 0.70588% sunoffense.................... 0.44674% dragmag....................... 0.38967% rainoffense................... 0.31299% trickroom..................... 0.25296% hailoffense................... 0.23039% sandoffense................... 0.09668% batonpass..................... 0.05193% tricksun...................... 0.01534% trickrain..................... 0.01229% trickhail..................... 0.00919% stall......................... 0.00628% tricksand..................... 0.00588% hailstall..................... 0.00092% trapper....................... 0.00057% allweather.................... 0.00044% sandstall..................... 0.00035% sunstall...................... 0.00002% rainstall..................... 0.00000% choice........................ 0.00000% Stalliness (mean: -0.235) -1.5|## |#### -1.0|########## |################# -0.5|########################## |############################## 0.0|########################### |################### +0.5|########### |#### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%