weatherless...................85.69703% offense.......................50.03271% balance.......................34.15288% hyperoffense..................11.53327% hail.......................... 6.03968% rain.......................... 4.25093% sun........................... 4.00179% trickroom..................... 3.48389% voltturn...................... 3.26696% semistall..................... 2.81248% stall......................... 1.46865% monotype...................... 1.17170% choice........................ 0.81284% hailoffense................... 0.71721% sunoffense.................... 0.48217% rainoffense................... 0.28739% mononormal.................... 0.21290% monorock...................... 0.21139% sand.......................... 0.17565% monoice....................... 0.16005% multiweather.................. 0.15200% monowater..................... 0.09412% monoflying.................... 0.08808% monobug....................... 0.08355% tricksun...................... 0.07046% monoelectric.................. 0.06795% monodark...................... 0.06744% monograss..................... 0.05838% trickhail..................... 0.05436% monodragon.................... 0.05234% monofighting.................. 0.04731% monopoison.................... 0.04681% monopsychic................... 0.04630% monoghost..................... 0.03674% trickrain..................... 0.03322% sunstall...................... 0.02919% tailwind...................... 0.02718% monofairy..................... 0.02265% monofire...................... 0.01862% sandoffense................... 0.01107% hailstall..................... 0.01007% dragmag....................... 0.00956% swagplay...................... 0.00856% monoground.................... 0.00705% monosteel..................... 0.00604% tricksand..................... 0.00503% rainstall..................... 0.00453% gravity....................... 0.00302% sandstall..................... 0.00252% Stalliness (mean: -0.183) -2.0|# |### -1.5|#### |######## -1.0|############# |################### -0.5|############################# |############################# 0.0|############################## |####################### +0.5|############### |########## +1.0|##### |## +1.5|# |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%