weatherless...................85.87631% offense.......................50.36602% balance.......................33.53801% hyperoffense..................11.73278% hail.......................... 6.23609% rain.......................... 4.19700% sun........................... 3.67555% trickroom..................... 3.56130% voltturn...................... 3.47680% semistall..................... 2.60209% stall......................... 1.76111% hailoffense................... 0.84132% choice........................ 0.77764% monotype...................... 0.64453% sunoffense.................... 0.51240% rainoffense................... 0.29277% sand.......................... 0.15203% monoice....................... 0.12913% multiweather.................. 0.12486% mononormal.................... 0.11189% monorock...................... 0.07723% tricksun...................... 0.07424% trickhail..................... 0.07366% monowater..................... 0.04970% monobug....................... 0.04462% monoflying.................... 0.04240% monoelectric.................. 0.03707% monodragon.................... 0.03704% monopoison.................... 0.03394% trickrain..................... 0.02790% sunstall...................... 0.02644% monograss..................... 0.02579% monofighting.................. 0.02444% monopsychic................... 0.02384% tailwind...................... 0.02372% monodark...................... 0.02137% monoghost..................... 0.01540% monofire...................... 0.01169% sandoffense................... 0.01021% monofairy..................... 0.00959% dragmag....................... 0.00845% swagplay...................... 0.00577% tricksand..................... 0.00567% hailstall..................... 0.00442% rainstall..................... 0.00386% monosteel..................... 0.00318% monoground.................... 0.00295% sandstall..................... 0.00193% gravity....................... 0.00099% Stalliness (mean: -0.185) -2.0|# |### -1.5|##### |######## -1.0|############# |################### -0.5|############################# |############################## 0.0|############################## |####################### +0.5|############## |########## +1.0|##### |## +1.5|# |# +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%