weatherless...................86.96860% offense.......................46.62266% balance.......................33.53375% hyperoffense..................13.07399% hail.......................... 6.06144% rain.......................... 4.55819% voltturn...................... 3.98478% stall......................... 3.91851% semistall..................... 2.85109% sun........................... 2.36200% trickroom..................... 2.28161% choice........................ 0.77544% hailoffense................... 0.52531% sunoffense.................... 0.30647% trickhail..................... 0.20175% rainoffense................... 0.15334% monotype...................... 0.11779% sand.......................... 0.09163% monoice....................... 0.07725% multiweather.................. 0.03884% tricksun...................... 0.03139% tailwind...................... 0.02546% mononormal.................... 0.01107% monodark...................... 0.00751% monopoison.................... 0.00628% sunstall...................... 0.00515% trickrain..................... 0.00491% monodragon.................... 0.00297% monograss..................... 0.00287% monorock...................... 0.00198% dragmag....................... 0.00190% monowater..................... 0.00180% monobug....................... 0.00154% monofighting.................. 0.00152% monoghost..................... 0.00143% tricksand..................... 0.00116% monoelectric.................. 0.00075% monoflying.................... 0.00057% monofire...................... 0.00034% swagplay...................... 0.00020% rainstall..................... 0.00013% monosteel..................... 0.00004% monopsychic................... 0.00002% monofairy..................... 0.00001% gravity....................... 0.00000% hailstall..................... 0.00000% sandoffense................... 0.00000% monoground.................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.129) -2.0|# |### -1.5|##### |########## -1.0|################# |#################### -0.5|########################## |############################## 0.0|############################# |############################# +0.5|############## |######### +1.0|##### |#### +1.5|# |# +2.0|# |# +2.5|### more negative = more offensive, more positive = more stall one # = 0.48%