weatherless...................85.99891% offense.......................47.27074% balance.......................24.50873% hyperoffense..................22.81659% sand.......................... 7.01419% voltturn...................... 6.03166% sun........................... 3.43886% semistall..................... 3.08406% rain.......................... 2.42904% stall......................... 2.31987% sandoffense................... 2.18341% monotype...................... 1.82860% hail.......................... 1.31004% dragmag....................... 1.17358% sunoffense.................... 1.09170% rainoffense................... 0.40939% monodragon.................... 0.40939% choice........................ 0.27293% monoelectric.................. 0.24563% sunstall...................... 0.21834% hailoffense................... 0.21834% monoflying.................... 0.21834% multiweather.................. 0.19105% monopsychic................... 0.19105% mononormal.................... 0.19105% monobug....................... 0.16376% monorock...................... 0.13646% monoground.................... 0.13646% monowater..................... 0.10917% monofire...................... 0.10917% monosteel..................... 0.08188% trapper....................... 0.08188% monodark...................... 0.05459% monograss..................... 0.05459% monofighting.................. 0.05459% monofairy..................... 0.05459% monopoison.................... 0.02729% monoghost..................... 0.02729% rainstall..................... 0.02729% Stalliness (mean: -0.363) |# -2.0|# |##### -1.5|############ |################# -1.0|################### |########################## -0.5|################### |############################## 0.0|##################### |####################### +0.5|######## |####### +1.0|### |#### +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.50%