weatherless...................78.96211% offense.......................37.96139% balance.......................28.45393% hyperoffense..................24.88725% sand..........................13.55283% voltturn...................... 8.94530% sandoffense................... 7.00056% stall......................... 4.95813% semistall..................... 3.73930% sun........................... 3.26526% dragmag....................... 2.71839% rain.......................... 2.42055% sunoffense.................... 1.82270% hail.......................... 1.80401% sunstall...................... 0.66452% hailoffense................... 0.62215% monotype...................... 0.06129% rainoffense................... 0.06045% monoground.................... 0.03933% monodragon.................... 0.02136% multiweather.................. 0.00476% monofire...................... 0.00060% monoelectric.................. 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.225) |# -2.0|## |##### -1.5|############ |#################### -1.0|############## |################### -0.5|################ |########################### 0.0|################ |############################## +0.5|###### |############### +1.0|## |###### +1.5|# |## +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%