weatherless...................77.79688% offense.......................30.10995% balance.......................27.79257% hyperoffense..................24.29558% sand..........................19.31583% sandoffense...................11.43348% stall.........................10.66451% semistall..................... 7.13738% voltturn...................... 6.20340% dragmag....................... 2.10785% sun........................... 1.40819% rain.......................... 0.95196% sunstall...................... 0.63235% hail.......................... 0.52756% sunoffense.................... 0.48723% hailoffense................... 0.36269% monotype...................... 0.00822% monoground.................... 0.00661% monodragon.................... 0.00160% multiweather.................. 0.00041% rainoffense................... 0.00003% monofire...................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.061) |# -2.0| |### -1.5|########## |############################# -1.0|########## |######## -0.5|######################## |###################### 0.0|########### |############################## +0.5|####### |##################### +1.0|# |############## +1.5|# |### +2.0|###### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%