weatherless...................87.91400% offense.......................44.33469% hyperoffense..................28.64614% balance.......................20.36607% sand.......................... 5.22952% sun........................... 4.70657% semistall..................... 4.50320% voltturn...................... 2.64381% rain.......................... 2.20802% stall......................... 2.14991% monotype...................... 2.00465% sunoffense.................... 1.71412% dragmag....................... 1.07496% monodragon.................... 0.75537% hail.......................... 0.63916% multiweather.................. 0.61011% sandoffense................... 0.52295% trickroom..................... 0.43579% choice........................ 0.34863% monowater..................... 0.26148% monofairy..................... 0.26148% monosteel..................... 0.20337% monobug....................... 0.14526% monodark...................... 0.14526% monorock...................... 0.11621% rainoffense................... 0.08716% sandstall..................... 0.08716% monoflying.................... 0.08716% mononormal.................... 0.08716% monopoison.................... 0.05811% monopsychic................... 0.05811% monoghost..................... 0.05811% monofire...................... 0.05811% monograss..................... 0.02905% monofighting.................. 0.02905% allweather.................... 0.02905% hailoffense................... 0.02905% monoice....................... 0.02905% monoelectric.................. 0.02905% Stalliness (mean: -0.447) |#### -2.0|#### |###### -1.5|############### |###################### -1.0|#################### |######################## -0.5|##################### |############################## 0.0|################## |################ +0.5|########## |####### +1.0|##### |## +1.5|##### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%