weatherless...................88.11651% hyperoffense..................36.33297% offense.......................30.66317% balance.......................19.46804% semistall.....................10.21060% sun........................... 8.71078% stall......................... 3.32523% voltturn...................... 2.38602% sand.......................... 2.11333% sunoffense.................... 2.01390% rain.......................... 1.30968% dragmag....................... 0.47951% monotype...................... 0.35352% monodragon.................... 0.27005% multiweather.................. 0.25715% sandoffense................... 0.11269% trickroom..................... 0.10700% monofairy..................... 0.05273% monowater..................... 0.03074% rainoffense................... 0.01821% hail.......................... 0.00684% monopsychic................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.468) |############# -2.0|########### |####### -1.5|########## |############################## -1.0|############# |######################### -0.5|##### |##################### 0.0|################## |################ +0.5|####### |##### +1.0|####### |###### +1.5|########## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%