weatherless...................92.96084% hyperoffense..................28.51500% offense.......................27.20487% semistall.....................19.96674% balance.......................15.56768% stall......................... 8.74572% sun........................... 5.73141% voltturn...................... 1.85717% sunoffense.................... 0.99046% sand.......................... 0.95517% rain.......................... 0.55427% multiweather.................. 0.20233% dragmag....................... 0.13508% monotype...................... 0.05118% sandoffense................... 0.04168% trickroom..................... 0.04166% monodragon.................... 0.02675% monofairy..................... 0.01335% monowater..................... 0.01108% rainoffense................... 0.00353% hail.......................... 0.00064% monopsychic................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.049) |############ -2.0|# |### -1.5|##### |############################## -1.0|########### |############### -0.5|## |################# 0.0|################# |######### +0.5|#### |###### +1.0|############## |######## +1.5|################ | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%