weatherless...................76.43678% offense.......................52.52874% balance.......................22.06897% hyperoffense..................19.88506% sand..........................10.11494% sun........................... 9.88506% voltturn...................... 5.05747% semistall..................... 4.25287% rain.......................... 3.79310% multiweather.................. 3.33333% hail.......................... 3.10345% sunoffense.................... 1.72414% sandoffense................... 1.26437% rainoffense................... 1.26437% stall......................... 1.26437% monotype...................... 0.91954% trickroom..................... 0.68966% sandstall..................... 0.68966% monoghost..................... 0.34483% choice........................ 0.34483% monograss..................... 0.22989% monofairy..................... 0.22989% monowater..................... 0.11494% tailwind...................... 0.11494% monosteel..................... 0.11494% monofighting.................. 0.11494% monoground.................... 0.11494% Stalliness (mean: -0.340) |# -2.0|## |###### -1.5|#### |################# -1.0|########### |################### -0.5|############################## |############################## 0.0|############### |############# +0.5|####### |######### +1.0|###### |### +1.5|## | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.56%