weatherless...................77.05274% offense.......................52.33118% balance.......................23.85729% hyperoffense..................18.68490% sand..........................11.64149% sun...........................10.10384% voltturn...................... 4.59144% semistall..................... 3.73663% multiweather.................. 3.56947% rain.......................... 3.03797% sandoffense................... 1.75501% hail.......................... 1.73344% sunoffense.................... 1.60810% stall......................... 1.39000% trickroom..................... 1.04357% rainoffense................... 1.00635% monotype...................... 0.86968% sandstall..................... 0.81253% choice........................ 0.28807% monofairy..................... 0.25501% monoghost..................... 0.20738% monoground.................... 0.18588% monosteel..................... 0.18588% tailwind...................... 0.17981% monograss..................... 0.13825% monowater..................... 0.03554% monofighting.................. 0.03554% Stalliness (mean: -0.323) | -2.0|# |####### -1.5|### |############### -1.0|########## |################ -0.5|############################## |######################## 0.0|############ |############### +0.5|####### |####### +1.0|###### |### +1.5|# | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.63%