weatherless...................83.15370% offense.......................73.02835% sand..........................12.41006% balance.......................12.21758% hyperoffense.................. 9.62135% sun........................... 4.47233% stall......................... 3.01014% multiweather.................. 2.96543% sandstall..................... 2.91867% hail.......................... 2.91575% semistall..................... 2.12258% sandoffense................... 1.83950% monotype...................... 1.49751% choice........................ 1.07030% monoground.................... 0.57475% monofairy..................... 0.49138% monosteel..................... 0.43103% trickroom..................... 0.38279% sunoffense.................... 0.17275% voltturn...................... 0.01698% rain.......................... 0.01359% rainoffense................... 0.00782% monowater..................... 0.00036% monofighting.................. 0.00036% monograss..................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.292) | -2.0| |#### -1.5| |## -1.0|### |# -0.5|################### |############################## 0.0|## |####### +0.5|## | +1.0|# |# +1.5| | +2.0| |## +2.5| more negative = more offensive, more positive = more stall one # = 1.35%