offense.......................54.98095% weatherless...................51.50917% sun...........................37.09842% balance.......................22.26506% hyperoffense..................18.26735% rain..........................18.03523% multiweather..................10.98370% sunoffense.................... 5.96264% monotype...................... 3.47795% sand.......................... 3.10625% semistall..................... 2.68520% stall......................... 1.80144% hail.......................... 1.38578% rainoffense................... 1.27936% dragmag....................... 1.19068% batonpass..................... 1.16060% monoghost..................... 0.54290% voltturn...................... 0.52671% sunstall...................... 0.43339% choice........................ 0.39792% monodragon.................... 0.34240% mononormal.................... 0.33623% monosteel..................... 0.30692% monopsychic................... 0.27453% sandoffense................... 0.26297% monowater..................... 0.25526% monobug....................... 0.21515% monofighting.................. 0.19433% monodark...................... 0.18816% monoflying.................... 0.18354% monofairy..................... 0.17120% monorock...................... 0.16194% monofire...................... 0.15269% monograss..................... 0.14729% monopoison.................... 0.14344% trickroom..................... 0.12724% monoground.................... 0.12030% hailoffense................... 0.10179% monoelectric.................. 0.09640% rainstall..................... 0.08714% tricksun...................... 0.06324% sandstall..................... 0.05475% tailwind...................... 0.04935% trapper....................... 0.04473% tricksand..................... 0.03933% monoice....................... 0.03779% trickrain..................... 0.01619% hailstall..................... 0.01003% fear.......................... 0.00154% Stalliness (mean: -0.362) |# -2.0|# |#### -1.5|######## |############## -1.0|#################### |######################### -0.5|############################## |########################### 0.0|###################### |############### +0.5|########## |###### +1.0|#### |## +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%