sun...........................77.42906% offense.......................42.13824% hyperoffense..................26.64411% sunoffense....................21.56998% balance.......................20.89126% rain..........................18.06602% weatherless...................16.01288% multiweather..................13.08585% stall......................... 6.35289% semistall..................... 3.97350% sunstall...................... 2.25035% sand.......................... 1.45021% rainoffense................... 1.20651% dragmag....................... 1.19400% voltturn...................... 0.41282% monotype...................... 0.31437% batonpass..................... 0.22743% hail.......................... 0.18067% rainstall..................... 0.16518% sandstall..................... 0.11395% choice........................ 0.09912% trickroom..................... 0.09775% tricksun...................... 0.07359% sandoffense................... 0.06360% monoghost..................... 0.05828% monodragon.................... 0.04280% tricksand..................... 0.04155% mononormal.................... 0.03163% monosteel..................... 0.02781% monofighting.................. 0.02642% trickrain..................... 0.02506% monoflying.................... 0.02363% monodark...................... 0.02342% monopoison.................... 0.02121% monopsychic................... 0.01748% tailwind...................... 0.00995% monowater..................... 0.00949% monofairy..................... 0.00880% monobug....................... 0.00769% hailoffense................... 0.00727% monoice....................... 0.00511% monoelectric.................. 0.00494% monoground.................... 0.00485% monograss..................... 0.00409% monofire...................... 0.00233% monorock...................... 0.00145% trapper....................... 0.00028% hailstall..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.280) | -2.0|# |######## -1.5|########### |##################### -1.0|############################## |################### -0.5|################### |############################ 0.0|################# |############### +0.5|########### |######### +1.0|##### |### +1.5|#### |### +2.0|### |### +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%