weatherless...................80.91877% offense.......................48.85491% balance.......................31.11010% hyperoffense..................14.92468% sand.......................... 8.60685% voltturn...................... 5.37184% hail.......................... 4.87669% sun........................... 3.36822% semistall..................... 3.30780% rain.......................... 2.55861% stall......................... 1.80250% trickroom..................... 1.70670% monotype...................... 1.37036% hailoffense................... 0.77998% choice........................ 0.74833% rainoffense................... 0.37604% multiweather.................. 0.29462% sunoffense.................... 0.29001% sandoffense................... 0.19420% monobug....................... 0.16946% mononormal.................... 0.16198% monowater..................... 0.15882% sandstall..................... 0.14270% dragmag....................... 0.13753% monoflying.................... 0.13609% monoice....................... 0.11854% monograss..................... 0.08344% monodark...................... 0.08113% monorock...................... 0.07998% monofighting.................. 0.07739% monopsychic................... 0.06963% monodragon.................... 0.06445% monopoison.................... 0.06099% monoghost..................... 0.05466% monofire...................... 0.04488% monofairy..................... 0.04114% tailwind...................... 0.03740% monosteel..................... 0.03107% tricksand..................... 0.02647% monoelectric.................. 0.02589% hailstall..................... 0.02474% gravity....................... 0.02014% tricksun...................... 0.01956% swagplay...................... 0.01755% monoground.................... 0.01323% rainstall..................... 0.01007% allweather.................... 0.00806% sunstall...................... 0.00777% trickrain..................... 0.00547% trickhail..................... 0.00316% trapper....................... 0.00201% fear.......................... 0.00086% trickfear..................... 0.00058% Stalliness (mean: -0.226) -2.0|## |### -1.5|####### |########### -1.0|################## |###################### -0.5|########################### |############################## 0.0|############################ |######################## +0.5|################ |########## +1.0|###### |### +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%