weatherless...................80.33769% offense.......................48.15866% balance.......................30.76862% hyperoffense..................16.06804% sand.......................... 9.81515% voltturn...................... 6.41404% hail.......................... 4.52100% sun........................... 3.06719% semistall..................... 3.02038% rain.......................... 2.53891% stall......................... 1.98430% trickroom..................... 1.68482% monotype...................... 0.88995% choice........................ 0.79727% hailoffense................... 0.77008% rainoffense................... 0.43640% sunoffense.................... 0.28303% multiweather.................. 0.26170% sandoffense................... 0.20721% sandstall..................... 0.14814% dragmag....................... 0.13999% monoflying.................... 0.11830% monobug....................... 0.11514% mononormal.................... 0.09947% monowater..................... 0.09415% monoice....................... 0.08862% monopsychic................... 0.05254% monorock...................... 0.04834% monodark...................... 0.04611% monofighting.................. 0.04361% tailwind...................... 0.04122% monopoison.................... 0.04058% monodragon.................... 0.03824% monograss..................... 0.03613% monofire...................... 0.03167% monoghost..................... 0.02918% tricksand..................... 0.02251% gravity....................... 0.01958% swagplay...................... 0.01835% tricksun...................... 0.01829% monofairy..................... 0.01795% monosteel..................... 0.01623% hailstall..................... 0.01401% monoelectric.................. 0.01284% monoground.................... 0.00843% sunstall...................... 0.00754% rainstall..................... 0.00657% trickrain..................... 0.00594% allweather.................... 0.00369% trickhail..................... 0.00189% trapper....................... 0.00175% fear.......................... 0.00057% trickfear..................... 0.00038% Stalliness (mean: -0.242) -2.0|### |### -1.5|######## |############ -1.0|################### |####################### -0.5|############################ |############################## 0.0|############################# |######################## +0.5|################ |########## +1.0|##### |### +1.5|# |# +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%