weatherless...................79.63331% offense.......................41.01737% hyperoffense..................24.94164% balance.......................24.79216% sand..........................12.58563% voltturn...................... 7.23930% stall......................... 5.42990% semistall..................... 3.81893% hail.......................... 3.47148% rain.......................... 2.92369% sun........................... 1.53896% trickroom..................... 1.45559% choice........................ 1.33352% rainoffense................... 0.69969% hailoffense................... 0.66800% sunoffense.................... 0.18753% monotype...................... 0.17497% sandstall..................... 0.16906% multiweather.................. 0.15150% dragmag....................... 0.14185% tailwind...................... 0.10974% sandoffense................... 0.07291% monoflying.................... 0.05885% monowater..................... 0.02979% monopsychic................... 0.02331% monoice....................... 0.01723% monobug....................... 0.00892% mononormal.................... 0.00880% monodragon.................... 0.00623% monofighting.................. 0.00597% monodark...................... 0.00531% swagplay...................... 0.00496% monopoison.................... 0.00392% sunstall...................... 0.00318% monorock...................... 0.00317% tricksun...................... 0.00304% tricksand..................... 0.00287% gravity....................... 0.00213% hailstall..................... 0.00187% monofire...................... 0.00113% monograss..................... 0.00104% rainstall..................... 0.00103% trickrain..................... 0.00077% monofairy..................... 0.00060% monosteel..................... 0.00045% monoghost..................... 0.00033% allweather.................... 0.00015% trickhail..................... 0.00009% monoelectric.................. 0.00007% monoground.................... 0.00001% trapper....................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.287) -2.0|###### |###### -1.5|################ |####################### -1.0|######################### |####################### -0.5|###################### |########################## 0.0|############################## |#################### +0.5|############# |######### +1.0|#### |###### +1.5|# |# +2.0|## |### +2.5|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.41%