weatherless...................74.28411% offense.......................41.96034% balance.......................33.06948% sand..........................22.27346% semistall.....................10.19614% stall......................... 7.72089% hyperoffense.................. 7.05315% voltturn...................... 6.73235% sun........................... 3.16415% rain.......................... 1.96710% multiweather.................. 1.85048% dragmag....................... 0.67152% trickroom..................... 0.34138% sandstall..................... 0.24044% monotype...................... 0.22980% sandoffense................... 0.22785% hail.......................... 0.16465% choice........................ 0.11187% sunoffense.................... 0.07461% monowater..................... 0.06992% hailstall..................... 0.06682% rainstall..................... 0.06415% rainoffense................... 0.04391% monoflying.................... 0.04223% monoground.................... 0.02856% mononormal.................... 0.01555% monopsychic................... 0.01044% monofighting.................. 0.00956% tailwind...................... 0.00772% monoghost..................... 0.00701% monograss..................... 0.00673% monoelectric.................. 0.00654% monofire...................... 0.00598% monobug....................... 0.00488% monosteel..................... 0.00487% monoice....................... 0.00458% monopoison.................... 0.00404% sunstall...................... 0.00369% monodark...................... 0.00356% monofairy..................... 0.00280% monodragon.................... 0.00199% monorock...................... 0.00102% tricksand..................... 0.00090% allweather.................... 0.00072% hailoffense................... 0.00003% trickhail..................... 0.00001% trapper....................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.158) -2.0| |###### -1.5|#### |#### -1.0|######### |############################# -0.5|#################### |############################## 0.0|###################### |###################### +0.5|###################### |############# +1.0|######## |########## +1.5|########### |### +2.0|# |## +2.5|### |##### +3.0|### more negative = more offensive, more positive = more stall one # = 0.44%