weatherless...................92.77204% offense.......................44.73351% balance.......................37.68413% hyperoffense..................12.01107% voltturn...................... 8.15673% semistall..................... 4.05065% sand.......................... 2.90820% rain.......................... 2.78615% stall......................... 1.52065% sun........................... 1.17980% trickroom..................... 0.70228% monotype...................... 0.67754% choice........................ 0.65664% hail.......................... 0.40403% sandstall..................... 0.38707% rainoffense................... 0.31658% mononormal.................... 0.23566% monoelectric.................. 0.07580% sunoffense.................... 0.06854% monobug....................... 0.06597% monorock...................... 0.06195% dragmag....................... 0.05853% monosteel..................... 0.05496% multiweather.................. 0.05022% sandoffense................... 0.04906% monowater..................... 0.03302% monopsychic................... 0.02879% monoflying.................... 0.02650% monoghost..................... 0.02573% monodragon.................... 0.02312% rainstall..................... 0.02069% monograss..................... 0.01483% monofairy..................... 0.01461% monoice....................... 0.01434% monofire...................... 0.01342% monoground.................... 0.01177% hailstall..................... 0.00805% trickrain..................... 0.00677% tailwind...................... 0.00380% monopoison.................... 0.00287% Stalliness (mean: -0.128) -2.0|# |## -1.5|###### |######## -1.0|############# |#################### -0.5|######################## |###################### 0.0|############################## |######################### +0.5|################### |########### +1.0|######## |### +1.5|## | +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.51%