offense.......................54.68189% weatherless...................54.48412% sun...........................30.78312% rain..........................22.62753% balance.......................21.05774% hyperoffense..................19.35484% multiweather..................14.29087% sand.......................... 6.00918% sunoffense.................... 3.79272% monotype...................... 3.33897% semistall..................... 2.78553% stall......................... 2.12000% rainoffense................... 1.70344% batonpass..................... 1.65655% sandoffense................... 0.84390% dragmag....................... 0.78517% hail.......................... 0.74583% voltturn...................... 0.50925% monopsychic................... 0.50440% sunstall...................... 0.45105% mononormal.................... 0.36160% choice........................ 0.35136% monoflying.................... 0.32872% monosteel..................... 0.28992% monodragon.................... 0.28885% monobug....................... 0.26567% monofighting.................. 0.25543% monoghost..................... 0.22633% monowater..................... 0.21340% monofire...................... 0.21125% monodark...................... 0.17245% trickroom..................... 0.17191% monofairy..................... 0.13472% monorock...................... 0.11856% sandstall..................... 0.11263% monograss..................... 0.10508% monopoison.................... 0.07383% tricksun...................... 0.06467% trapper....................... 0.06036% tailwind...................... 0.05874% monoground.................... 0.05658% monoelectric.................. 0.05335% rainstall..................... 0.04149% hailoffense................... 0.04042% monoice....................... 0.01940% gravity....................... 0.00216% trickrain..................... 0.00216% allweather.................... 0.00108% Stalliness (mean: -0.380) |# -2.0|# |#### -1.5|######### |############## -1.0|#################### |########################### -0.5|############################## |########################## 0.0|##################### |############## +0.5|######### |###### +1.0|### |## +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%