offense.......................50.92435% weatherless...................46.39130% sun...........................38.85304% rain..........................27.24597% balance.......................21.69849% hyperoffense..................20.91168% multiweather..................17.13183% sunoffense.................... 5.36494% sand.......................... 4.56629% semistall..................... 3.53230% stall......................... 2.93318% monotype...................... 2.35269% rainoffense................... 2.08279% batonpass..................... 1.78863% dragmag....................... 0.78901% sunstall...................... 0.77525% sandoffense................... 0.67551% voltturn...................... 0.47632% hail.......................... 0.35933% monopsychic................... 0.30700% choice........................ 0.29855% mononormal.................... 0.29541% monoflying.................... 0.22997% monoghost..................... 0.22460% monodragon.................... 0.21848% monosteel..................... 0.20407% trickroom..................... 0.18303% monowater..................... 0.16137% monofighting.................. 0.15260% monobug....................... 0.15031% sandstall..................... 0.13508% tricksun...................... 0.12217% monofire...................... 0.12186% monodark...................... 0.11648% monofairy..................... 0.09238% trapper....................... 0.06949% monorock...................... 0.06668% tailwind...................... 0.06397% rainstall..................... 0.06020% monograss..................... 0.05634% monopoison.................... 0.04576% monoground.................... 0.03083% monoelectric.................. 0.02104% hailoffense................... 0.01415% monoice....................... 0.01076% gravity....................... 0.00282% trickrain..................... 0.00174% allweather.................... 0.00055% Stalliness (mean: -0.352) |# -2.0|# |#### -1.5|########### |################## -1.0|####################### |############################## -0.5|############################## |########################### 0.0|####################### |################ +0.5|########## |####### +1.0|#### |### +1.5|### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%