sun...........................68.91100% offense.......................37.93777% rain..........................27.14332% balance.......................22.06294% weatherless...................21.77839% hyperoffense..................19.07545% multiweather..................18.83076% stall.........................12.94455% sunoffense....................12.19757% semistall..................... 7.97929% sunstall...................... 4.03518% rainoffense................... 1.41311% batonpass..................... 1.37721% sand.......................... 1.00764% dragmag....................... 0.72070% sandstall..................... 0.36156% monotype...................... 0.16781% voltturn...................... 0.10735% choice........................ 0.09242% rainstall..................... 0.08581% sandoffense................... 0.08016% monosteel..................... 0.06667% trapper....................... 0.05980% monodragon.................... 0.04005% trickroom..................... 0.03779% monoghost..................... 0.01910% hail.......................... 0.01097% monodark...................... 0.00715% monoflying.................... 0.00698% monobug....................... 0.00585% monopsychic................... 0.00556% mononormal.................... 0.00433% monofire...................... 0.00367% monowater..................... 0.00345% monofighting.................. 0.00339% monorock...................... 0.00242% monopoison.................... 0.00146% monograss..................... 0.00131% hailoffense................... 0.00122% gravity....................... 0.00105% monofairy..................... 0.00073% tailwind...................... 0.00063% monoground.................... 0.00009% monoelectric.................. 0.00008% tricksun...................... 0.00008% monoice....................... 0.00001% trickrain..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.030) | -2.0| |##### -1.5|################ |################## -1.0|#################### |####################### -0.5|######################### |############################## 0.0|####################### |################# +0.5|############## |########## +1.0|####### |######### +1.5|####### |######## +2.0|###### |########## +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%