weatherless...................77.49042% offense.......................52.01149% balance.......................36.15900% sun........................... 8.62069% sand.......................... 8.14176% hyperoffense.................. 6.99234% rain.......................... 6.65709% semistall..................... 3.68774% monotype...................... 3.59195% trickroom..................... 2.77778% multiweather.................. 1.91571% stall......................... 1.14943% hail.......................... 1.10153% trickrain..................... 1.05364% monosteel..................... 1.00575% sandoffense................... 0.47893% monowater..................... 0.43103% tailwind...................... 0.43103% mononormal.................... 0.43103% sunoffense.................... 0.38314% monopsychic................... 0.33525% monoelectric.................. 0.33525% voltturn...................... 0.23946% dragmag....................... 0.23946% batonpass..................... 0.23946% monodark...................... 0.23946% monofire...................... 0.19157% monograss..................... 0.14368% monoflying.................... 0.14368% monobug....................... 0.09579% monofairy..................... 0.09579% monopoison.................... 0.04789% monodragon.................... 0.04789% monorock...................... 0.04789% trapper....................... 0.04789% tricksand..................... 0.04789% Stalliness (mean: -0.119) |# -1.5|## |###### -1.0|############## |################### -0.5|############################# |############################ 0.0|############################## |######################### +0.5|################ |########### +1.0|#### |#### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.52%