weatherless...................70.97011% balance.......................49.95685% offense.......................46.20205% rain..........................15.16299% trickroom.....................11.42566% sun...........................11.05415% trickrain..................... 6.18084% sand.......................... 3.77181% hyperoffense.................. 3.09214% multiweather.................. 1.14600% semistall..................... 0.74842% monotype...................... 0.72947% monobug....................... 0.70722% tailwind...................... 0.33422% sandoffense................... 0.27538% hail.......................... 0.18694% mononormal.................... 0.00830% monodark...................... 0.00574% monoelectric.................. 0.00231% monorock...................... 0.00123% monofairy..................... 0.00110% monograss..................... 0.00079% monodragon.................... 0.00075% monowater..................... 0.00061% stall......................... 0.00054% monopoison.................... 0.00049% monofire...................... 0.00048% monopsychic................... 0.00030% monosteel..................... 0.00012% voltturn...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.060) | -1.5| |## -1.0|##### |########### -0.5|#################### |##### 0.0|####################### |############################## +0.5|######## |######## +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.87%