offense.......................57.45342% weatherless...................37.31145% sun...........................36.09139% balance.......................34.31677% rain..........................30.25732% multiweather.................. 8.91748% hyperoffense.................. 5.32387% sand.......................... 4.03727% semistall..................... 2.75067% dragmag....................... 2.26264% tailwind...................... 2.21828% trickroom..................... 1.33097% hail.......................... 1.30878% gravity....................... 1.19787% trickrain..................... 0.86513% monotype...................... 0.77640% sunoffense.................... 0.77640% voltturn...................... 0.75421% tricksun...................... 0.64330% rainoffense................... 0.42147% batonpass..................... 0.31056% monoice....................... 0.22183% sandoffense................... 0.19965% stall......................... 0.15528% monoflying.................... 0.11091% monowater..................... 0.08873% mononormal.................... 0.06655% monofighting.................. 0.04437% monoghost..................... 0.04437% monofairy..................... 0.04437% monodragon.................... 0.04437% monopoison.................... 0.02218% monobug....................... 0.02218% monopsychic................... 0.02218% monorock...................... 0.02218% hailoffense................... 0.02218% monoelectric.................. 0.02218% Stalliness (mean: -0.148) |# -1.5|# |## -1.0|######## |################# -0.5|############################ |############################## 0.0|######################### |############### +0.5|################ |####### +1.0|##### |### +1.5| | more negative = more offensive, more positive = more stall one # = 0.63%