offense.......................56.08014% sun...........................40.91844% balance.......................36.46975% rain..........................33.30000% weatherless...................31.88530% multiweather.................. 9.70045% hyperoffense.................. 4.64556% sand.......................... 2.73989% semistall..................... 2.72239% tailwind...................... 2.40004% dragmag....................... 2.34970% gravity....................... 1.44315% trickroom..................... 1.23739% trickrain..................... 0.93205% hail.......................... 0.90263% voltturn...................... 0.73503% monotype...................... 0.61448% sunoffense.................... 0.55743% tricksun...................... 0.46011% rainoffense................... 0.28385% batonpass..................... 0.24305% monoice....................... 0.20656% sandoffense................... 0.15691% monoflying.................... 0.08508% monowater..................... 0.08498% stall......................... 0.08216% mononormal.................... 0.05062% monofighting.................. 0.04358% monodragon.................... 0.03165% monoghost..................... 0.02873% monopsychic................... 0.01625% monopoison.................... 0.01437% monorock...................... 0.01437% hailoffense................... 0.01437% monoelectric.................. 0.01400% monofairy..................... 0.01308% monobug....................... 0.01123% Stalliness (mean: -0.124) |# -1.5|# |## -1.0|###### |############### -0.5|########################### |############################## 0.0|########################## |############## +0.5|################ |####### +1.0|##### |### +1.5| | more negative = more offensive, more positive = more stall one # = 0.65%