offense.......................60.77337% sun...........................58.06464% balance.......................34.24709% rain..........................30.79807% weatherless...................19.69277% multiweather.................. 8.77945% hyperoffense.................. 4.43133% gravity....................... 2.28072% dragmag....................... 2.13664% tailwind...................... 1.69538% trickroom..................... 1.27810% trickrain..................... 1.24114% voltturn...................... 0.94891% semistall..................... 0.53568% tricksun...................... 0.13681% sand.......................... 0.13464% hail.......................... 0.09071% sunoffense.................... 0.01628% stall......................... 0.01253% sandoffense................... 0.00605% rainoffense................... 0.00388% monotype...................... 0.00155% monofairy..................... 0.00155% monowater..................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.198) |## -1.5|# |# -1.0|### |######### -0.5|###################### |############################## 0.0|####################### |########## +0.5|######## |#### +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.86%