sun...........................86.69779% offense.......................75.99383% balance.......................23.91213% rain..........................16.20384% multiweather.................. 5.40380% tailwind...................... 2.89112% weatherless................... 2.45886% gravity....................... 2.34673% dragmag....................... 0.73440% trickroom..................... 0.62685% trickrain..................... 0.62357% voltturn...................... 0.06721% semistall..................... 0.05498% hyperoffense.................. 0.03818% hail.......................... 0.03079% sand.......................... 0.01254% tricksun...................... 0.00621% sunoffense.................... 0.00183% stall......................... 0.00087% monotype...................... 0.00002% monofairy..................... 0.00002% rainoffense................... 0.00001% sandoffense................... 0.00001% monowater..................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.224) | -1.5| | -1.0| |##### -0.5|############### |############################## 0.0|############## |## +0.5|### |# +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.46%