weatherless...................67.45128% offense.......................51.79838% balance.......................22.57766% sun...........................20.54644% hyperoffense..................20.07636% rain..........................15.86402% multiweather..................10.47992% monotype...................... 6.81134% sand.......................... 5.91961% batonpass..................... 3.94113% semistall..................... 2.82300% stall......................... 2.72460% sunoffense.................... 2.00187% rainoffense................... 1.47901% mononormal.................... 0.99920% monoflying.................... 0.95598% hail.......................... 0.80340% monopsychic................... 0.65555% monowater..................... 0.64503% monodark...................... 0.63944% dragmag....................... 0.59799% sandoffense................... 0.56400% monofairy..................... 0.56029% monobug....................... 0.55203% choice........................ 0.54405% voltturn...................... 0.48901% monofire...................... 0.44573% monosteel..................... 0.41682% sandstall..................... 0.37345% monodragon.................... 0.35603% monoghost..................... 0.34298% swagplay...................... 0.32303% monorock...................... 0.28431% monoelectric.................. 0.28379% monofighting.................. 0.26093% monoice....................... 0.22401% trapper....................... 0.20472% monograss..................... 0.18098% monoground.................... 0.16585% monopoison.................... 0.13074% sunstall...................... 0.07459% trickroom..................... 0.05920% tailwind...................... 0.04501% hailoffense................... 0.03299% rainstall..................... 0.03005% hailstall..................... 0.02497% fear.......................... 0.00584% trickrain..................... 0.00533% trickhail..................... 0.00524% gravity....................... 0.00477% Stalliness (mean: -0.354) |# -2.0|## |######### -1.0|###################### |############################## 0.0|##################### |############ +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%