weatherless...................99.00785% balance.......................56.02922% semistall.....................20.18099% offense.......................15.90711% stall......................... 6.67248% batonpass..................... 3.59791% hyperoffense.................. 1.21020% monotype...................... 0.90493% dragmag....................... 0.57785% sun........................... 0.38160% sand.......................... 0.34889% monoflying.................... 0.33799% rain.......................... 0.26167% monofire...................... 0.26167% voltturn...................... 0.23986% mononormal.................... 0.15264% monobug....................... 0.10903% monowater..................... 0.09812% sunstall...................... 0.08722% monopoison.................... 0.05451% monofighting.................. 0.04361% monosteel..................... 0.03271% monoelectric.................. 0.03271% monoghost..................... 0.02181% monoground.................... 0.02181% monodragon.................... 0.02181% monorock...................... 0.01090% trapper....................... 0.01090% monoice....................... 0.01090% Stalliness (mean: 0.591) | -1.5| | -1.0|## |### -0.5|##### |########## 0.0|###################### |############################# +0.5|############################## |##################### +1.0|################### |################ +1.5|############ |### +2.0|##### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.55%