weatherless...................98.85905% balance.......................48.06978% offense.......................20.43750% semistall.....................19.32889% stall.........................10.44942% batonpass..................... 3.94533% hyperoffense.................. 1.71442% sand.......................... 0.60541% sun........................... 0.50583% voltturn...................... 0.44542% sunstall...................... 0.27460% dragmag....................... 0.09897% monotype...................... 0.06326% rain.......................... 0.02971% monopoison.................... 0.02510% mononormal.................... 0.02274% monofighting.................. 0.01104% monofire...................... 0.00205% monoflying.................... 0.00136% monobug....................... 0.00091% monoghost..................... 0.00019% monowater..................... 0.00009% monosteel..................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.594) | -1.5| | -1.0|##### |##### -0.5|######### |########### 0.0|##################### |############################## +0.5|########################### |################ +1.0|################# |################ +1.5|############## |#### +2.0|############ |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%