weatherless...................57.22752% sand..........................41.46063% balance.......................39.13761% offense.......................32.26019% semistall.....................14.40815% hyperoffense.................. 8.44121% stall......................... 5.75285% batonpass..................... 4.37222% dragmag....................... 3.43733% sandstall..................... 3.28461% sandoffense................... 1.56509% rain.......................... 0.81849% choice........................ 0.55749% sun........................... 0.51624% monotype...................... 0.34724% sunoffense.................... 0.17557% trapper....................... 0.16689% rainoffense................... 0.09572% monowater..................... 0.07063% mononormal.................... 0.05798% monopoison.................... 0.05292% multiweather.................. 0.04050% monoice....................... 0.02698% monofire...................... 0.02365% monograss..................... 0.02251% monodark...................... 0.02036% monopsychic................... 0.01860% hail.......................... 0.01762% monoghost..................... 0.01714% monofighting.................. 0.01412% monobug....................... 0.01412% monoflying.................... 0.01169% monorock...................... 0.00922% monodragon.................... 0.00605% monoground.................... 0.00576% rainstall..................... 0.00281% monoelectric.................. 0.00277% monofairy..................... 0.00234% voltturn...................... 0.00109% Stalliness (mean: 0.220) |### -1.5|##### |######### -1.0|############## |################### -0.5|######################### |####################### 0.0|######################## |########################## +0.5|############################## |########################## +1.0|##################### |################# +1.5|########### |######## +2.0|### |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.37%