sand..........................53.77151% weatherless...................45.38491% balance.......................43.44694% offense.......................27.90276% semistall.....................15.59756% stall......................... 7.36495% hyperoffense.................. 5.68778% sandstall..................... 5.26309% dragmag....................... 3.72018% sandoffense................... 1.82931% batonpass..................... 1.57644% choice........................ 0.62146% sun........................... 0.54342% rain.......................... 0.32195% sunoffense.................... 0.14012% trapper....................... 0.09688% monotype...................... 0.09006% rainoffense................... 0.05051% multiweather.................. 0.04717% hail.......................... 0.02538% monoice....................... 0.02538% monodark...................... 0.02429% monoghost..................... 0.01602% mononormal.................... 0.01129% monowater..................... 0.00928% monopoison.................... 0.00370% rainstall..................... 0.00069% monograss..................... 0.00006% monorock...................... 0.00006% voltturn...................... 0.00004% monoflying.................... 0.00002% monopsychic................... 0.00001% monodragon.................... 0.00001% monofighting.................. 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.347) |# -1.5|## |###### -1.0|######## |############# -0.5|################# |################ 0.0|################## |######################## +0.5|############################## |###################### +1.0|################ |############## +1.5|########## |######### +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%