weatherless...................52.37960% offense.......................52.14649% hyperoffense..................30.55041% rain..........................23.50164% balance.......................16.31017% sand..........................15.48202% sun...........................11.81236% rainoffense................... 9.17599% multiweather.................. 3.59715% choice........................ 1.43354% sunoffense.................... 0.94707% semistall..................... 0.66024% hail.......................... 0.63548% sandoffense................... 0.60594% monotype...................... 0.59198% dragmag....................... 0.53063% sandstall..................... 0.33269% stall......................... 0.33269% hailoffense................... 0.22551% monopsychic................... 0.16662% monorock...................... 0.15834% monodark...................... 0.13351% monodragon.................... 0.13351% batonpass..................... 0.02334% Stalliness (mean: -0.608) -2.0|# |## -1.5|############### |############################## -1.0|############################ |##################### -0.5|################# |################### 0.0|############# |########## +0.5|######## |##### +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.58%