hyperoffense..................61.99339% rain..........................37.04697% offense.......................35.64975% rainoffense...................33.65863% sand..........................31.33019% weatherless...................28.91423% sun........................... 3.95731% balance....................... 1.81122% sunoffense.................... 1.55249% multiweather.................. 1.24870% sandstall..................... 0.50772% stall......................... 0.50772% semistall..................... 0.03792% batonpass..................... 0.00131% sandoffense................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -1.012) -2.0| |# -1.5|################# |############################## -1.0|############## |#### -0.5| |########## 0.0|# |# +0.5|# | +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.28%