weatherless...................59.28110% offense.......................42.52568% balance.......................32.11297% sand..........................20.58768% hyperoffense..................14.17839% rain..........................14.00723% semistall..................... 8.30164% monotype...................... 5.41080% sun........................... 4.75466% choice........................ 3.26170% stall......................... 2.88132% voltturn...................... 2.46291% hail.......................... 1.74021% monodark...................... 1.42640% trickroom..................... 1.08406% monodragon.................... 0.97946% monowater..................... 0.96044% dragmag....................... 0.95093% sandoffense................... 0.79878% rainoffense................... 0.69418% rainstall..................... 0.66565% tricksand..................... 0.43743% monofighting.................. 0.40890% sandstall..................... 0.38037% multiweather.................. 0.37086% monofire...................... 0.34234% monoice....................... 0.31381% sunoffense.................... 0.23773% monoelectric.................. 0.18068% monosteel..................... 0.16166% monoghost..................... 0.15215% hailstall..................... 0.15215% mononormal.................... 0.14264% monorock...................... 0.10460% monoflying.................... 0.08558% monopsychic................... 0.07607% monograss..................... 0.05706% tailwind...................... 0.05706% monobug....................... 0.05706% monoground.................... 0.05706% monopoison.................... 0.02853% trapper....................... 0.01902% hailoffense................... 0.01902% trickrain..................... 0.00951% trickhail..................... 0.00951% monofairy..................... 0.00951% Stalliness (mean: -0.107) -2.0|######## |#### -1.5|######## |########## -1.0|################ |##################### -0.5|########################### |############################## 0.0|########################## |########################### +0.5|#################### |############# +1.0|########### |######## +1.5|####### |## +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%