weatherless...................42.10524% balance.......................33.04753% offense.......................30.36919% rain..........................25.74169% sand..........................24.23559% hyperoffense..................24.04929% semistall..................... 8.99638% choice........................ 6.21939% sun........................... 5.48397% monotype...................... 4.36185% stall......................... 3.53762% voltturn...................... 3.06549% hail.......................... 2.86525% monodragon.................... 2.40485% dragmag....................... 1.52530% monofighting.................. 1.29579% rainoffense................... 1.21652% rainstall..................... 0.91562% trickroom..................... 0.81709% tricksand..................... 0.74437% sandstall..................... 0.62890% multiweather.................. 0.43174% sandoffense................... 0.39366% monowater..................... 0.27240% sunoffense.................... 0.17924% monodark...................... 0.16891% hailstall..................... 0.13833% monoice....................... 0.11066% monopsychic................... 0.03877% trickhail..................... 0.03635% hailoffense................... 0.03515% monofire...................... 0.02310% trapper....................... 0.01838% monoground.................... 0.01478% monobug....................... 0.00980% monoelectric.................. 0.00821% monopoison.................... 0.00775% tailwind...................... 0.00688% mononormal.................... 0.00428% monorock...................... 0.00185% monoghost..................... 0.00057% monosteel..................... 0.00011% monograss..................... 0.00002% trickrain..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.205) -2.0|####################### |######### -1.5|############### |############ -1.0|################# |############## -0.5|################ |###################### 0.0|######################## |########################### +0.5|############################## |############### +1.0|######### |############ +1.5|####### |#### +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.38%