weatherless...................91.77201% offense.......................42.70099% hyperoffense..................35.79542% balance.......................15.67517% sun........................... 7.33411% semistall..................... 3.39797% monotype...................... 2.48553% stall......................... 2.43045% sunoffense.................... 1.70309% sand.......................... 0.71957% monoflying.................... 0.53538% monosteel..................... 0.40996% monofairy..................... 0.34028% mononormal.................... 0.31832% monopsychic................... 0.24737% monofire...................... 0.23622% monoghost..................... 0.21400% monowater..................... 0.20710% hail.......................... 0.15087% monodragon.................... 0.14749% monodark...................... 0.10855% monobug....................... 0.10793% monorock...................... 0.10052% monofighting.................. 0.09986% monoground.................... 0.09514% monoice....................... 0.09286% monograss..................... 0.08840% monoelectric.................. 0.08744% sandoffense................... 0.08576% rain.......................... 0.08090% dragmag....................... 0.06889% monopoison.................... 0.06654% multiweather.................. 0.05706% sunstall...................... 0.04815% rainoffense................... 0.01008% hailoffense................... 0.00877% sandstall..................... 0.00189% voltturn...................... 0.00077% rainstall..................... 0.00052% hailstall..................... 0.00012% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.588) | -2.0|### |################# -1.0|############################## |################## 0.0|############ |####### +1.0|#### |## +2.0|# | +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 1.04%